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2018. 2. 9. 18:29

Redshift Volume FumeFX UI(kor)/ETC2018. 2. 9. 18:29

CPU: openVDB>Vray VolumeGrid

GPU: openVDB>Redshift Volume


https://www.redshift3d.com/


https://docs.redshift3d.com/


https://docs.redshift3d.com/display/RSDOCS/Volume+Rendering?product=3dsmax


basic setup in max




in maya




in houdini




C:\ProgramData\Redshift\bin\RunBenchmark.bat


http://www.cgchannel.com/2017/06/redshift-gets-new-gpu-benchmarking-utility/

https://www.redshift3d.com/forums/viewthread/12843/


Up-to-date results
OS CPU GPU Time
Windows 4 threads, 2.68GHz GeForce GTX 960 2GB 44.56
Windows 8 threads, 2.81GHz GeForce GTX 780 3GB 31.05
MacOS 12 threads, 3.5GHz GeForce GTX 970 4GB 27.22
Windows 12 threads, 3.4GHz GeForce GTX 780Ti 3GB 25.58
Windows 12 threads, 3.5GHz GeForce GTX 980 4GB 23.21
Windows 12 threads, 3.5GHz GeForce GTX 1070 8GB 17.11
MacOS 8 threads, 2.9GHz GeForce GTX 1080 8GB 16
Windows 12 threads, 3.5GHz Quadro M6000 24GB 15.42
Windows 12 threads, 3.5GHz GeForce GTX TITANX 12GB 15.4
Linux 12 threads, 3.8GHz GeForce GTX 1070 8GB 15.05
Windows 12 threads, 3.5GHz Quadro M6000 24GB TCC 14.33
MacOS 12 threads, 3.5GHz GeForce GTX TITANX 12GB 14.25
Linux 12 threads, 3.5GHz Quadro M6000 12GB 14.23
Linux 12 threads, 3.78GHz GeForce GTX TITAN X 12 GB 14.07
Windows 12 threads, 3.5GHz Quadro P6000 24GB 12.3
Windows 12 threads, 3.5GHz GeForce GTX TITANX Pascal 12GB 11.59
Windows 12 threads, 3.4GHz GeForce GTX 1080 Ti 11 GB 11.44
Windows 12 threads, 3.5GHz Quadro P6000 24GB TCC 11.31
Windows 32 threads, 2.6GHz GeForce GTX 1060 6GB x 2 11.07
Windows 12 threads, 3.5GHz GeForce GTX TITANX Pascal 12GB TCC 10.54
Windows 12 threads, 3.5GHz Quadro GP100 16GB 9.57
Windows 12 threads, 3.5GHz Quadro GP100 16GB TCC 8.43
Windows 8 threads, 4.0GHz GeForce GTX 1070 8GB x 2 8.06
Linux 12 threads, 3.79GHz GeForce GTX 1070 8GB x 2 7.39
Windows 20 threads, 4.3GHz GeForce GTX 980Ti 6GB x 2 7.35
Windows 12 threads, 3.29Hz GeForce GTX 1080 8GB x 2 7.26
MacOS 8 threads, 4.00GHz GeForce GTX 1080 Ti 11GB x 2 6.3
Windows 12 threads, 3.5GHz Quadro P6000 24GB x 2 6.28
Linux 16 threads, 3.2GHz TITAN Xp 12GB x 2 6.16
Windows 16 threads, 2.99GHz GeForce GTX 1080 Ti 11GB x 2 6.15
Windows 12 threads, 3.5GHz Quadro P6000 24GB TCC x 2 5.55
Windows 12 threads, 3.5GHz Quadro GP100 16GB x 2 5.04
Windows 56 threads, 2.3GHz GeForce GTX 980 Ti 6GB x 4 4.48
Windows 16 threads, 4.3GHz GeForce GTX TITAN X 12 GB x 4 4.28
Windows 12 threads, 3.5GHz Quadro GP100 16GB TCC x 2 4.25
Windows 12 threads, 3.5GHz GeForce GTX 1070 8GB x 4 4.15
Linux 12 threads, 4.1GHz GeForce GTX TITANX 12GB x 4 3.36
Windows 32 threads, 2.1GHz GeForce GTX 1080Ti 11GB x 4 3.25
Windows 36 threads, 2.35GHz GeForce GTX 1080Ti 11GB x 4 3.21
Windows 12 threads, 3.6GHz GeForce GTX 1080Ti 11GB x 4 3.07
Windows 40 threads, 2.2GHz GeForce GTX 1080 8GB x 8 2.26
Windows 32 threads, 2.1GHz GeForce GTX 1080Ti 11GB x 8 1.57



https://vimeo.com/216813847

https://oakcorp.net/archives/6161


■program download
http://www.afterworks.com/Utility/ffxconvert.zip


FumeFX 4.0 cache converter v.0.2.3

Copyright 2016 Sitni Sati [www.afterworks.com]

Usage:

        ffxconvert -i <input cache> -o <output cache> -r <start end step> -x <channel name> -x <channel name>

        -i <input cache> - Input cache without the frame number.

        -i "C:\FFXCaches\MySim_.fxd"

        -o <output cache> - Output cache without the frame number.

        -o "C:\FFXCaches\Explosion_.fxd"
           Extension can be different from the input cache.

        -r <start end step> - Conversion range. If omitted a single frame will be converted.

        -r 1 10 2 - Conversion from frame 1 to 10 with step of 2.

        -x <channel name> - Channel(s) to exclude in the output (smoke fire temp col oxy tex vel).

        -x vel

        -m This option will try to minimize adaptive grid and create smaller cache.


example:

        multiple frames with minimize grid and multiple channels excluded:
        ffxconvert -i "C:\FFXCaches\frame_.fxd" -o "C:\FFXCaches\frame_.vdb" -r1 120 1 -x oxy -x tex -x vel -m

        single frame with excluded velocity:

        ffxconvert -i "C:\FFXCaches\frame_0001.fxd" -o "C:\FFXCaches\frame_0001.vdb" -x vel


ex).

ffxconvert -i "S:\Output\cache\shot\FFX\exp_v02_ren\FX_exp_v2low_.fxd" -o "S:\Output\cache\shot\FFX\exp_v02_ren\FX_exp_v2low_.f3d" -r 101 300 1 -x smoke fire temp



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