(Guide Tutorial)M5VFX Vol1.Smoke and Big Explosion M5VFX/M5VFXVOL.12017. 11. 27. 02:06
# This guide explains how to control particles using Master Material in 'M5VFX Vol.1.Smoke and Big Explosion'
# This guide requires M5VFX Vol.1
https://www.unrealengine.com/marketplace/m5-vfx-vol1-smoke-and-big-explosion
Trailer & Guide tutorial : Vimeo LINK
Trailer & Guide tutorial : Youtube LINK
1.Create Simple Smoke
Material: 1_FakeNM_Shadow_Mat
Normalmap or Fake Normalmap Material
Parameter List
NormalFrame
- FlattenNormal : Normal Map intensity value
- Normal_Texture :
- Sub_Number_X : SubUV number
- Sub_Number_Y : SubUV number
Texture Parameter Values
- Smoke_Texture
Dynamic Parameter
- Diffuse_bright
- Emissive_bright
Material: 1_FakeNM_Shadow_MatND
Only remove Depth Fade Node for Cast Shadow in 1_FakeNM_Shadow_Mat
2. Loop sequence Frame rate control
3. Two smoke texture blend
Material: 2_SubUV_blend_Mat
Two Smoke blend
Parameter List
Fade
- Fade_Distance
NormalFrame
- FlattenNormal
- Normal_Texture
- Sub_Number_X
- Sub_Number_Y
Texture Parameter Values
- Smoke_Texture1
- Smoke_Texture2
Dynamic Parameter
- Diffuse_brightness
- Emissive_brightness
- Smoke_Blend
4. Fake Gradient Shadow & Camera Distance Fade
Material: 4_Fake_DarkGradient_Mat
Shadow Gradient Texture
Parameter List
Fade
- camera depth
- DepthFade
- Exponent
NormalFrame
- FlattenNormal
- Normal_Texture
- Sub_Number_X
- Sub_Number_Y
Texture Parameter Values
- Smoke_Texture
Dynamic Parameter
- Diffuse_brightness
- Emissive_brightness
- Shadowbright
5. Blackbody shader
Material:Material: 5_Blackbody_Mat
Blackbody shader
Parameter List
Fade
- Fade_Distance
Texture_parameter Values
- Smoke_texture
Dynamic parameter
- Smoke_SStep_Min
- Smoke_SStep_Max
- Temperature
- Temp_Intensity
Material: 5_Blackbody_Bright_Mat
Parameter List
Texture Parameter Values
- Smoke_Texture
Scalar Parameter Values
- FadeDistance
- Smoke_SStep_Max
Dynamic patameter
- Smoke_SStep_Min
- Smoke_Bright
- Temperature
- Temp_Intensity
Material: 5_Invert_Blackbody_Mat
Parameter List
Fade
- FadeDistance
Smoke
- Smoke_Texture
- Temperature
Dynamic parameter
- Smoke_SStep_Min
- Smoke_SStep_Max
- Smoke_Bright
- Smoke_Intensity
6. GradientMap
Material:6_GradientMap_Mat
Gradient Map Texture
Parameter List
Fade
- Fade_Distance
GradientMap
- Floorswitch
- Gradient_Map_count
Texture Parameter Values
- Gradient_Texture
- Smoke_Texture
Dynamic parameter
- Smoke_SStep_Min
- Smoke_SStep_Max
- GradientMap_Index
7. Advenced Blackbody Shader
Material: 7_BD_Cus_Opacity_Mat
Advenced Blackbody shader
Parameter List
Fade
- Fade_Distance
- Full opacity
Inverted smoke
- dark_smoke_Intensity
- inverted_smoke_full_intensity
- inverted_smoke_SStep_Min_intensity
- inverted_smoke_SStep_Min
- temperature
- Temperature Intensity
NormalFrame
- FlattenNormal
- Normal_Texture
- Sub_Number_X
- Sub_Number_Y
Smoke
- Smoke_bright
- Smoke_SStep_Max
Texture Parameter Values
- Smoke_texture
Dynamic parater
- Inverted_smoke_SStep_Max
- AlphaOpacity
- Smoke_SStep_Min
- Temp intensity(0-1)(blend)
Material: 7_BD_Cus_Opacity_Mat2
Only remove Base Color link in 7_BD_Cus_Opacity_Mat
Material: 7_BD_Cus_Opa_Offset_Mat
Advenced Blackbody shader (smoothstep min~max : offset)
Parameter List
Fade
- Fade_Distance
- Full opacity
Inverted smoke
- dark_smoke_Intensity
- inverted_smoke_full_intensity
- inverted_smoke_SStep_Min_intensity
- inverted_smoke_SStep_Min
- smoke_SStep_Max_Offset
- temperature
- Temperature Intensity
NormalFrame
- FlattenNormal
- Normal_Texture
- Sub_Number_X
- Sub_Number_Y
Smoke
- Smoke_bright
- Smoke_SStep_Max
Texture Parameter Values
- Smoke_texture
Dynamic parater
- Inverted_smoke_SStep_Max
- AlphaOpacity
- Smoke_SStep_Min
- Temp intensity(0-1)(blend)
---------------------------------------------------------------------------
Material: 3_MotionVector_Mat
Motion Vector
Parameter List
Fade
- Fade Distance
Motion Vector
- Intensity
- MotionVector_texture
- Phase
- Smoke_texture
- Speed
- SubUV_X
- SubUV_Y
Normal
- Normal_texture
Smoke
- Smoke_Alpha_Intensity
- Smoke_bright
- Smoke_Emissive_bright
- Smoke_Intensity
Material: 8_Nrm_Flat_Mat
Parameter List
Fade
- Fade Distance
- Full Opacity
NormalFrame
- FlattenNormal
- Normal_Texture
- Sub_Number_X
- Sub_Number_Y
Texture Parameter Values
- Smoke_texture
Dynamic parameter
- Smoke_Opacity
- Smoke_Bright
Material: 8_Nrm_Flat_Mat2
Parameter List
Fade
- Fade Distance
- Full Opacity
NormalFrame
- FlattenNormal
- Normal_Texture
- Sub_Number_X
- Sub_Number_Y
Texture Parameter Values
- Smoke_texture
Dynamic parameter
- Smoke_Bright
- Smoke_Opacity
- Smoke_SStep_Min
- Smoke_SStep_Max
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