2018. 2. 9. 18:29
Redshift Volume FumeFX UI(kor)/ETC2018. 2. 9. 18:29
CPU: openVDB>Vray VolumeGrid
GPU: openVDB>Redshift Volume
https://docs.redshift3d.com/display/RSDOCS/Volume+Rendering?product=3dsmax
basic setup in max
in maya
in houdini
C:\ProgramData\Redshift\bin\RunBenchmark.bat
http://www.cgchannel.com/2017/06/redshift-gets-new-gpu-benchmarking-utility/
https://www.redshift3d.com/forums/viewthread/12843/
Up-to-date results | |||
OS | CPU | GPU | Time |
Windows | 4 threads, 2.68GHz | GeForce GTX 960 2GB | 44.56 |
Windows | 8 threads, 2.81GHz | GeForce GTX 780 3GB | 31.05 |
MacOS | 12 threads, 3.5GHz | GeForce GTX 970 4GB | 27.22 |
Windows | 12 threads, 3.4GHz | GeForce GTX 780Ti 3GB | 25.58 |
Windows | 12 threads, 3.5GHz | GeForce GTX 980 4GB | 23.21 |
Windows | 12 threads, 3.5GHz | GeForce GTX 1070 8GB | 17.11 |
MacOS | 8 threads, 2.9GHz | GeForce GTX 1080 8GB | 16 |
Windows | 12 threads, 3.5GHz | Quadro M6000 24GB | 15.42 |
Windows | 12 threads, 3.5GHz | GeForce GTX TITANX 12GB | 15.4 |
Linux | 12 threads, 3.8GHz | GeForce GTX 1070 8GB | 15.05 |
Windows | 12 threads, 3.5GHz | Quadro M6000 24GB TCC | 14.33 |
MacOS | 12 threads, 3.5GHz | GeForce GTX TITANX 12GB | 14.25 |
Linux | 12 threads, 3.5GHz | Quadro M6000 12GB | 14.23 |
Linux | 12 threads, 3.78GHz | GeForce GTX TITAN X 12 GB | 14.07 |
Windows | 12 threads, 3.5GHz | Quadro P6000 24GB | 12.3 |
Windows | 12 threads, 3.5GHz | GeForce GTX TITANX Pascal 12GB | 11.59 |
Windows | 12 threads, 3.4GHz | GeForce GTX 1080 Ti 11 GB | 11.44 |
Windows | 12 threads, 3.5GHz | Quadro P6000 24GB TCC | 11.31 |
Windows | 32 threads, 2.6GHz | GeForce GTX 1060 6GB x 2 | 11.07 |
Windows | 12 threads, 3.5GHz | GeForce GTX TITANX Pascal 12GB TCC | 10.54 |
Windows | 12 threads, 3.5GHz | Quadro GP100 16GB | 9.57 |
Windows | 12 threads, 3.5GHz | Quadro GP100 16GB TCC | 8.43 |
Windows | 8 threads, 4.0GHz | GeForce GTX 1070 8GB x 2 | 8.06 |
Linux | 12 threads, 3.79GHz | GeForce GTX 1070 8GB x 2 | 7.39 |
Windows | 20 threads, 4.3GHz | GeForce GTX 980Ti 6GB x 2 | 7.35 |
Windows | 12 threads, 3.29Hz | GeForce GTX 1080 8GB x 2 | 7.26 |
MacOS | 8 threads, 4.00GHz | GeForce GTX 1080 Ti 11GB x 2 | 6.3 |
Windows | 12 threads, 3.5GHz | Quadro P6000 24GB x 2 | 6.28 |
Linux | 16 threads, 3.2GHz | TITAN Xp 12GB x 2 | 6.16 |
Windows | 16 threads, 2.99GHz | GeForce GTX 1080 Ti 11GB x 2 | 6.15 |
Windows | 12 threads, 3.5GHz | Quadro P6000 24GB TCC x 2 | 5.55 |
Windows | 12 threads, 3.5GHz | Quadro GP100 16GB x 2 | 5.04 |
Windows | 56 threads, 2.3GHz | GeForce GTX 980 Ti 6GB x 4 | 4.48 |
Windows | 16 threads, 4.3GHz | GeForce GTX TITAN X 12 GB x 4 | 4.28 |
Windows | 12 threads, 3.5GHz | Quadro GP100 16GB TCC x 2 | 4.25 |
Windows | 12 threads, 3.5GHz | GeForce GTX 1070 8GB x 4 | 4.15 |
Linux | 12 threads, 4.1GHz | GeForce GTX TITANX 12GB x 4 | 3.36 |
Windows | 32 threads, 2.1GHz | GeForce GTX 1080Ti 11GB x 4 | 3.25 |
Windows | 36 threads, 2.35GHz | GeForce GTX 1080Ti 11GB x 4 | 3.21 |
Windows | 12 threads, 3.6GHz | GeForce GTX 1080Ti 11GB x 4 | 3.07 |
Windows | 40 threads, 2.2GHz | GeForce GTX 1080 8GB x 8 | 2.26 |
Windows | 32 threads, 2.1GHz | GeForce GTX 1080Ti 11GB x 8 | 1.57 |
https://vimeo.com/216813847
https://oakcorp.net/archives/6161
■program download
http://www.afterworks.com/Utility/ffxconvert.zip
FumeFX 4.0 cache converter v.0.2.3
Copyright 2016 Sitni Sati [www.afterworks.com]
Usage:
ffxconvert -i <input cache> -o <output cache> -r <start end step> -x <channel name> -x <channel name>
-i <input cache> - Input cache without the frame number.
-i "C:\FFXCaches\MySim_.fxd"
-o <output cache> - Output cache without the frame number.
-o "C:\FFXCaches\Explosion_.fxd"
Extension can be different from the input cache.
-r <start end step> - Conversion range. If omitted a single frame will be converted.
-r 1 10 2 - Conversion from frame 1 to 10 with step of 2.
-x <channel name> - Channel(s) to exclude in the output (smoke fire temp col oxy tex vel).
-x vel
-m This option will try to minimize adaptive grid and create smaller cache.
example:
multiple frames with minimize grid and multiple channels excluded:
ffxconvert -i "C:\FFXCaches\frame_.fxd" -o "C:\FFXCaches\frame_.vdb" -r1 120 1 -x oxy -x tex -x vel -m
single frame with excluded velocity:
ffxconvert -i "C:\FFXCaches\frame_0001.fxd" -o "C:\FFXCaches\frame_0001.vdb" -x vel
ex).
ffxconvert -i "S:\Output\cache\shot\FFX\exp_v02_ren\FX_exp_v2low_.fxd" -o "S:\Output\cache\shot\FFX\exp_v02_ren\FX_exp_v2low_.f3d" -r 101 300 1 -x smoke fire temp
http://www.afterworks.com/Utility/ffxconvert.zip
FumeFX 4.0 cache converter v.0.2.3
Copyright 2016 Sitni Sati [www.afterworks.com]
Usage:
ffxconvert -i <input cache> -o <output cache> -r <start end step> -x <channel name> -x <channel name>
-i <input cache> - Input cache without the frame number.
-i "C:\FFXCaches\MySim_.fxd"
-o <output cache> - Output cache without the frame number.
-o "C:\FFXCaches\Explosion_.fxd"
Extension can be different from the input cache.
-r <start end step> - Conversion range. If omitted a single frame will be converted.
-r 1 10 2 - Conversion from frame 1 to 10 with step of 2.
-x <channel name> - Channel(s) to exclude in the output (smoke fire temp col oxy tex vel).
-x vel
-m This option will try to minimize adaptive grid and create smaller cache.
example:
multiple frames with minimize grid and multiple channels excluded:
ffxconvert -i "C:\FFXCaches\frame_.fxd" -o "C:\FFXCaches\frame_.vdb" -r1 120 1 -x oxy -x tex -x vel -m
single frame with excluded velocity:
ffxconvert -i "C:\FFXCaches\frame_0001.fxd" -o "C:\FFXCaches\frame_0001.vdb" -x vel
ex).
ffxconvert -i "S:\Output\cache\shot\FFX\exp_v02_ren\FX_exp_v2low_.fxd" -o "S:\Output\cache\shot\FFX\exp_v02_ren\FX_exp_v2low_.f3d" -r 101 300 1 -x smoke fire temp
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